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void | DeleteObject (string _id) |
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void | DeleteObjects (string _ids, bool _exact=false) |
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void | DrawLine (string _id, bool _isForeground, Color _col, List< Vector3 > _line) |
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void | DrawRect (string _id, bool _isForeground, Color _col, Vector3 _pos, Vector3 _scale) |
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void | DrawRectOutline (string _id, bool _isForeground, Color _col, Vector3 _pos, Vector3 _scale) |
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void | DrawBackground () |
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void | DrawForeground () |
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void | Awake () |
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void | Start () |
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void | CreateLineMaterial () |
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void | OnRenderObject () |
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The documentation for this class was generated from the following file:
- C:/Users/Pidge/Documents/gamedev/core_project_arrhythmia/Assets/Scripts/GLRenderManager.cs