Project Arrhythmia
A video game developed by Vitamin Games.
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GLRenderManager Member List

This is the complete list of members for GLRenderManager, including all inherited members.

Awake()GLRenderManagerprivate
CreateLineMaterial() (defined in GLRenderManager)GLRenderManagerprivate
DeleteObject(string _id) (defined in GLRenderManager)GLRenderManager
DeleteObjects(string _ids, bool _exact=false) (defined in GLRenderManager)GLRenderManager
DrawBackground() (defined in GLRenderManager)GLRenderManager
DrawForeground() (defined in GLRenderManager)GLRenderManager
drawingObjects (defined in GLRenderManager)GLRenderManagerprivate
DrawLine(string _id, bool _isForeground, Color _col, List< Vector3 > _line) (defined in GLRenderManager)GLRenderManager
DrawRect(string _id, bool _isForeground, Color _col, Vector3 _pos, Vector3 _scale) (defined in GLRenderManager)GLRenderManager
DrawRectOutline(string _id, bool _isForeground, Color _col, Vector3 _pos, Vector3 _scale) (defined in GLRenderManager)GLRenderManager
inst (defined in GLRenderManager)GLRenderManagerstatic
mat (defined in GLRenderManager)GLRenderManagerstatic
OnRenderObject() (defined in GLRenderManager)GLRenderManagerprivate
shader (defined in GLRenderManager)GLRenderManager
Start() (defined in GLRenderManager)GLRenderManagerprivate