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static void | RandomVector2Parser (DataManager.GameData.EventKeyframe _event, out float _x, out float _y) |
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static void | RandomFloatParser (DataManager.GameData.EventKeyframe _event, out float _x) |
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static void | VGSeqInsert (Sequence _sequence, float _start, Tweener _tweenFunc, Ease _ease=Ease.Unset) |
| | Used as a wrapper for inserting tweens into a sequence, with the option to use instant tween easing.
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static void | VGSeqInsert (Sequence _sequence, float _start, Tweener _tweenFunc, AnimationCurve _ease) |
| | Used as a wrapper for inserting tweens into a sequence, with the option to use instant tween easing.
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const string | UNSET_TAG = "Untagged" |
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const float | DEATH_OFFSET = 0.01f |
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The documentation for this class was generated from the following file:
- C:/Users/Pidge/Documents/gamedev/core_project_arrhythmia/Assets/Scripts/Managers/ObjectHelpers.cs