Project Arrhythmia
A video game developed by Vitamin Games.
Loading...
Searching...
No Matches
ObjectHelpers.GameObjectRef Class Reference

Public Member Functions

 GameObjectRef (int _i)
 
void KillVisualOnly ()
 
void KillSequences ()
 
void KillSequencesHard ()
 
void KillLite ()
 
void Kill ()
 
void UpdateParentChain (Transform _ParentChain, Transform _ParentChainEnd)
 
void UpdateVisualObject (Transform _VisualObject)
 
void AddToSpawnAndKillSequence ()
 

Public Attributes

bool isActive = false
 
bool isText = false
 
int gradientType = 0
 
DataManager.GameData.BeatmapObject.ObjectType objType
 
Outlinable OutlineScript
 
Transform VisualObject
 
Transform ParentChain
 
Transform ParentChainEnd
 
Renderer rend
 
ObjSequence sequence = null
 
int parentCount
 
float startTime
 
float length
 
string id
 
int index
 

The documentation for this class was generated from the following file: