|
|
void | DebugLog () |
| |
|
| KeyframeSelection (int _type, int _index) |
| |
|
| KeyframeSelection (int _type, string _id) |
| |
|
GameObject | GetTimelineObject () |
| | Returns the object being used to render the timeline.
|
| |
|
bool | HasTimelineObject () |
| |
|
DataManager.GameData.EventKeyframe | GetObjectData () |
| | Returns the data for the beatmap object if the selection is one.
|
| |
|
|
int | Type |
| |
|
string | ID |
| |
|
int | BinOffset |
| |
|
float | TimeOffset |
| |
The documentation for this class was generated from the following file:
- C:/Users/Pidge/Documents/gamedev/core_project_arrhythmia/Assets/Scripts/Managers/EventEditor.cs