Project Arrhythmia
A video game developed by Vitamin Games.
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TextureScale Class Reference

Classes

class  ThreadData
 

Static Public Member Functions

static void Point (Texture2D tex, int newWidth, int newHeight)
 
static void Bilinear (Texture2D tex, int newWidth, int newHeight)
 
static void BilinearScale (System.Object obj)
 
static void PointScale (System.Object obj)
 

Static Private Member Functions

static void ThreadedScale (Texture2D tex, int newWidth, int newHeight, bool useBilinear)
 
static Color ColorLerpUnclamped (Color c1, Color c2, float value)
 

Static Private Attributes

static Color[] texColors
 
static Color[] newColors
 
static int w
 
static float ratioX
 
static float ratioY
 
static int w2
 
static int finishCount
 
static Mutex mutex
 

The documentation for this class was generated from the following file: