Project Arrhythmia
A video game developed by Vitamin Games.
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ArcadeManager Class Reference
+ Inheritance diagram for ArcadeManager:

Public Member Functions

string GenerateLoadingBar (float _value)
 
void Start ()
 
void LoadLevels ()
 
void GetFiles ()
 
- Public Member Functions inherited from SingletonBase< ArcadeManager >
virtual void Awake ()
 
virtual void OnAwake ()
 

Public Attributes

VGLevel CurrentArcadeLevel
 
bool isLoading = false
 
bool skippedLoad = false
 
bool forcedSkip = false
 
- Public Attributes inherited from SingletonBase< ArcadeManager >
bool DestroySingleton
 

Additional Inherited Members

- Properties inherited from SingletonBase< ArcadeManager >
static T Inst [get]
 

The documentation for this class was generated from the following file: