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Project Arrhythmia
A video game developed by Vitamin Games.
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Stores all the beatmapData for a level. More...
Classes | |
| class | Checkpoint |
| Stores all the information for a checkpoint in the game. More... | |
| class | EditorSettings |
| The beatmap's editor settings. More... | |
| class | EventTriggers |
| A beatmap's event trigger settings. More... | |
| class | Marker |
| Stores all the information for a marker in the game. More... | |
Public Member Functions | |
| Vector2 | GetFirstCheckpointPos () |
| void | GetWhichCheckpointBasedOnTime (float _time, out int _index) |
Public Attributes | |
| EventTriggers | eventTriggers = new EventTriggers() |
| EditorSettings | editorSettings = new EditorSettings() |
| List< Checkpoint > | checkpoints = new List<Checkpoint>() |
| List< Marker > | markers = new List<Marker>() |
Stores all the beatmapData for a level.