Project Arrhythmia
A video game developed by Vitamin Games.
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UI_Book Class Reference
+ Inheritance diagram for UI_Book:

Classes

class  Page
 

Public Member Functions

void GetTitleString (string _title, int _maxLength)
 
void CheckCanvasGroups ()
 
void GetSubElements ()
 
void GetSubElements (int _level)
 
void GetSubElementsLayer (Page _page, Transform _trans, int _level)
 
string CurrentPageID ()
 
void Start ()
 
void SwapPage (string _id)
 
void ForceSwapPage (string _id)
 
void ForceSwapPageDelay (string _id)
 
void SwapPage (string _id, bool _force=false)
 
void RefreshWindow (bool _deep)
 
IEnumerator DelayedHide (GameObject _obj, float _delay)
 

Public Attributes

UI_Window BaseUI_Window
 
string DefaultPage
 
List< PagePages = new List<Page>()
 
List< string > PageDepth = new List<string>()
 

Private Member Functions

IEnumerator ForceSwapPageDelayLoop (string _id)
 

Private Attributes

bool LoadDefaultOnStart
 
string CurrentPage = ""
 

The documentation for this class was generated from the following file: