Project Arrhythmia
A video game developed by Vitamin Games.
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InputDataManager.CustomPlayer Class Reference

Classes

struct  PlayerStat
 

Public Types

enum  ControllerType { Xbox , PS , Keyboard , Unknown }
 

Public Member Functions

 CustomPlayer (bool _active, int _index, InputDevice _device)
 
 CustomPlayer (bool _active, int _index)
 
void ControllerDisconnected (InputDevice _device)
 
void ControllerConnected (InputDevice _device)
 
void ReconnectController (InputDevice _device)
 
ControllerType GetDeviceType (string _name)
 
string GetDeviceModel (string _name)
 

Public Attributes

bool active = true
 
int health = 3
 
int index = 0
 
string deviceName
 
ControllerType deviceType
 
string deviceModel
 
InputDevice device
 
int SortOrder
 
bool controllerConnected = false
 
Player player
 
float rumble = 0
 
List< PlayerStatPlayerDeaths = new List<PlayerStat>()
 
List< PlayerStatPlayerHits = new List<PlayerStat>()
 

The documentation for this class was generated from the following file: