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Project Arrhythmia
A video game developed by Vitamin Games.
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The main editor manager for the editor. More...
Inheritance diagram for EditorManager:Classes | |
| class | EditorDialog |
| struct | LiveNotif |
Public Types | |
| enum | NotificationType { Info = 3 , Success = 0 , Error = 1 , Warning = 2 } |
Public Member Functions | |
| void | OpenThemeFolder () |
| void | OpenPrefabFolder () |
| void | OpenLevelFolder () |
| void | OpenLink (string _link) |
| void | OpenGuides () |
| void | OpenSteamWorkshop () |
| void | OpenDiscord () |
| void | OpenTutorials () |
| void | OpenVerifiedSongs () |
| float | GetTimelinePosition () |
| float | SnapToBPM (float _time, bool _snap) |
| float | SnapToBPM (float _time) |
| float | GetTimelineTime (float _offset=0, bool _bpmSnap=false) |
| void | ClearPopups () |
| void | ToggleEditor (bool _zen=false) |
| void | ToggleEditorWithSelectedMode () |
| void | ToggleShowAdvanced () |
| void | SetShowAdvanced (bool _showAdvanced) |
| void | ToggleShowGrid () |
| void | ToggleShowFPS () |
| void | SetProjectName (string _projectName) |
| void | SetCreatorName (string _creatorName) |
| void | SetTrackName (string _trackName) |
| void | SetArtistName (string _artistName) |
| void | SetDifficulty (int _difficulty) |
| float | GetZoomFloat () |
| float | ClampZoomPosToEnds (float _zoomPos) |
| void | SetMainTimelineZoom (float _timelinePos) |
| void | UpdateScrollbarSize () |
| int | GetObjectLayer () |
| void | SetLayer (int _layer) |
| void | SetLayerButton (int _layer) |
| async void | GetLevelList () |
| async System.Threading.Tasks.Task | WaitForLevelsToLoad () |
| void | QuitToMenuRaw () |
| void | LoadBaseLevel () |
| void | ResetEditorLevelState () |
| void | DisplayLoadingError (string _text) |
| IEnumerator | LoadMusic (string _folder) |
| void | ReLoadLevel () |
| void | LoadLevel (MetadataWrapper _level, float _delay=0f) |
| void | StartAutosaveInterval () |
| void | HelpfulNChan () |
| void | AutoSaveLevel () |
| string[] | GetAutoSaves () |
| void | NukeOldAutosaves (int _keepMax=3) |
| void | DisplayNotification (string _text, float _time, NotificationType _type=NotificationType.Warning) |
| Displays a popup to give the user information. | |
| void | DisplayErrorNotification (string _text, float _time=3) |
| void | TogglePlayingSong () |
| Toggles playing of the current song. | |
| void | UpdatePlayButton () |
| void | UpdateFPS () |
| void | Duplicate () |
| void | Cut () |
| void | Copy (bool _cut=false, bool _dup=false) |
| void | Paste (float _offsetTime=0) |
| void | Delete () |
| void | SetMusicTime (float _new) |
| Sets the time of the music. | |
| float | SetMusicTime_UI (float _min, float _sec, float _ms) |
| Sets the time of the music. | |
| void | AddToPitch (float _add) |
| void | SetPitch (float _value) |
| void | UpdateEditButtons () |
| void | Undo () |
| void | Redo () |
| void | SetSaveAsBeatmapName (string _newBeatmapName) |
| void | SaveBeatmapAs () |
| async void | SaveBeatmapAs (string _levelName) |
| async void | SaveBeatmap () |
| void | SaveMetadata (bool _isLegacy=false) |
| IEnumerator | GetSprite (string _path, SpriteLimits _limits, Action< Sprite > callback, System.Action< string, string > onError) |
| IEnumerator | GetAlbumSprite (string _levelName, Action< Sprite > callback, System.Action< string, string > onError) |
| void | MoveTimeline (float _normalizedAmount) |
| void | RenderTimeline (float _timelinePos) |
| void | SetTimelineSliderHover (bool _value) |
| void | updatePointer () |
| void | UpdateTimelineSizes () |
| void | QuitToMenu () |
| void | QuitGame () |
| Rect | GetEditViewRect () |
| async System.Threading.Tasks.Task | SaveCoverImage (string _imageFilePath, string _levelName) |
| async System.Threading.Tasks.Task | SaveCoverImageLegacy (string _imageFilePath, string _levelName) |
| async System.Threading.Tasks.Task | SaveCoverImage (string _imageFilePath, string _levelName, bool _isLegacy) |
| string | GetTimeToString (float _time) |
| void | TimelineJumpToStartExtra () |
| void | TimelineJumpToStart () |
| void | TimelineJumpToEnd () |
| void | TimelineJumpToCurrent () |
| void | TimelineJumpToTime (float _time) |
Static Public Member Functions | |
| static Rect | RectTransformToScreenSpace (RectTransform transform) |
Public Attributes | |
| List< Color > | GridColors = new List<Color>() |
| List< CurveOption > | CurveOptions = new List<CurveOption>() |
| float | ScreenScale = 1 |
| float | ScreenScaleInverse = 1 |
| WaveGenerator | waveformGenerator |
| RectTransform | timelineWaveform |
| RectTransform | timelineContainer |
| TextMeshProUGUI | ZenPreviewModeText |
| ShapesGrid | ObjectGridRenderer |
| GameObject | MousePositionObject |
| TextMeshProUGUI | MousePositionText |
| GameObject[] | notificationPrefabs |
| RectTransform | CameraRect |
| bool | isHoveringUI = false |
| bool | DebugSave = false |
| bool | LoadingEditorLevels = true |
| History | history = new History() |
| bool | hasSaved = false |
| DateTime | lastSaveTime |
| bool | ZenPreviewMode = false |
| bool | firstOpened = false |
| bool | hasLoadedLevel = false |
| List< Image > | AlbumArtSprites = new List<Image>() |
| float | prevAudioTime = 0f |
| bool | savingBeatmap = false |
| List< string > | autosaves = new List<string>() |
| int | totalLevelCount = 0 |
| List< MetadataWrapper > | loadedLevels = new List<MetadataWrapper>() |
| RectTransform | SelectionBoxImage |
| Vector2 | DragStartPos |
| Vector2 | DragEndPos |
| Rect | SelectionRect |
| Transform | TimelineBar |
| UpdateFunctions | updateFunctions |
| List< Sprite > | KeyframeSprites = new List<Sprite>() |
| readonly Dictionary< int, DG.Tweening.Ease > | curveDictionary |
| readonly Dictionary< DG.Tweening.Ease, int > | curveDictionaryBack |
| List< GameObject > | DropdownMenus |
| AudioClip | baseSong |
| string | currentLoadedLevel = null |
| Transform | PopupParent |
| bool | isEditing = false |
| bool | OpenLevel = false |
| Sprite | arrowSprite |
| Sprite | pauseSprite |
| Scrollbar | timelineScrollRectBar |
| ScrollRect | timelineScrollRect |
| GameObject | playButton |
| GameObject | GUI |
| GameObject | timelineWaveformOverlay |
| GameObject | timeline |
| GameObject | timelineGrid |
| GameObject | markerTimeline |
| bool | timelineSliderHovered |
| GameObject | timelineSlider |
| GameObject | timelineSliderBG |
| GameObject | timelineScrollbar |
| GameObject | notification |
| string | openFileSearch |
| string | parentSearch |
| string | objectSearch |
| List< string > | objectPath |
| string | saveAsLevelName |
| GameObject | spriteFolderButtonPrefab |
| GameObject | crumbButtonPrefab |
| GameObject | undoButton |
| GameObject | redoButton |
| GameObject | deleteButton |
| GameObject | speedText |
| Transform | dialogs |
| GameObject | blankButton |
| GameObject | colorGUI |
| GameObject | toggleGUI |
| bool | showAdvanced = false |
| Toggle | ShowGridButton |
| GameObject | FPSTextObject |
| TextMeshProUGUI | FPSText |
| Toggle | ShowFPSButton |
| string | projectName = "null string" |
| string | creatorName = "null string" |
| string | trackName = "null string" |
| string | artistName = "null string" |
| int | difficulty = 0 |
| Vector2 | zoomBounds = new Vector2(16, 512) |
| float | TimelineZoomPosNormalized |
| bool | canChangeViewPos = false |
| List< Toggle > | layerSelectors = new List<Toggle>() |
| List< Color > | layerColors = new List<Color>() |
| bool | updateAudioTime |
| bool | wasPlayingOnDrag |
| bool | wasDraggingPointer |
| NChanPopup | nChanPopup |
| Canvas | MainEditorCanvas |
Static Public Attributes | |
| static EditorManager | inst |
| const string | PARENT_NAME_PATH = "folder-name" |
| const string | PARENT_SHAPE_PATH = "shape-icon/icon" |
| const int | EVENT_LAYER = 6 |
| static int | TimelineOffset = 6 |
| static int | BaseUnit = 12 |
| static int | ScreenOffset = 1916 |
| const string | EDITOR_BEATMAPS_PATH = "beatmaps/editor/" |
Events | |
| static Action | FinishedLoadingLevels |
| static UnityAction< bool > | updatedAdvancedVisible |
| Action< float > | updatedTimelineZoom |
Private Member Functions | |
| float | posCalc (float _time) |
| void | Awake () |
| Make sure there is only one instance of this object. | |
| void | FinishedLoadingLevelsDefault () |
| string | GetQuitMessage (bool _quitGame=false) |
| void | PopupInit () |
| void | TimelineEventsInit () |
| void | InitCurveDropdowns () |
| void | Start () |
| async System.Threading.Tasks.Task | IsDoneLoading_Levels () |
| void | SetFileInfoPopupText (string _text) |
| void | StopLoadingLevel () |
| IEnumerator | LoadLevelInternal (MetadataWrapper _level, float _delay=0f) |
| async void | AutoSaveCycle (string _path, string _file) |
| void | DisplayNotificationLoop (string _text, float _time, NotificationType _type) |
| IEnumerator | DestroyNotificationLoop (string _text, GameObject _notification, float _time=0.5f) |
| void | DestroyNotification (string _text, GameObject _notification) |
| void | Update () |
| void | UpdateTimelineGridScale () |
| void | AssignWaveformTextures () |
| void | SetEditRenderArea () |
| IEnumerator | CameraSetter () |
| void | SetNormalRenderArea () |
Private Attributes | |
| bool | loadingError = false |
| AudioClip | CurrentlyLoadedAudioClip |
| System.Text.StringBuilder | sb = new System.Text.StringBuilder() |
| string | className = "[<color=#e65100>EditorManager</color>] \n" |
| bool | wasEditing = false |
| bool | wasOpenLevel = false |
| bool | showGrid |
| bool | showFPS |
| float | zoomFloat = 0f |
| float | zoomVal = 16f |
| Debounce | CanChangeZoomPosDebounce = new Debounce() |
| int | layer = 0 |
| int | lastLayer = 0 |
| EditorPopup | QuitGamePopup |
| EditorPopup | QuitToMenuPopup |
| string[] | CORE_QUIT_MESSAGE |
| string | QUIT_GAME_MESSAGE = "Are you sure you want to quit the game?" |
| string | QUIT_EDITOR_MESSAGE = "Are you sure you want to quit to the main menu?" |
| string[] | QUIT_GAME_MESSAGE_PROGRESS |
| bool | isDragging = false |
| MetadataWrapper | _currentLevel |
| Dictionary< string, LiveNotif > | liveNotifTracking = new Dictionary<string, LiveNotif>() |
| int | frameCount = 0 |
| float | dt = 0.0f |
| int | fps = 0 |
| float | updateRate = 4.0f |
The main editor manager for the editor.
| void EditorManager.DisplayNotification | ( | string | _text, |
| float | _time, | ||
| NotificationType | _type = NotificationType::Warning ) |
Displays a popup to give the user information.
| _text | Text to be displayed. |
| _time | Amount of time it will be displayed for. |
| _isError | Is it an error? |
| void EditorManager.SetMusicTime | ( | float | _new | ) |
Sets the time of the music.
| _new | The new time. |
| float EditorManager.SetMusicTime_UI | ( | float | _min, |
| float | _sec, | ||
| float | _ms ) |
Sets the time of the music.
| _new | The new time. |
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private |
| readonly Dictionary<int, DG.Tweening.Ease> EditorManager.curveDictionary |
| readonly Dictionary<DG.Tweening.Ease, int> EditorManager.curveDictionaryBack |
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