A static class that handles file operations.
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static string | SanitizeFileName (string name, bool forceNoSpaces=true) |
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static string | GetApplicationDirectory () |
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static bool | FileExists (string _filePath) |
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static bool | DirectoryExists (string _directoryPath) |
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static string | GetBeatmapMiscURL (string beatmapFileName, string filename) |
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static string | GetBeatmapURL (string filename) |
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static bool | IsValidBeatmapFile (string filename) |
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static string | GetAudioURL (string filename) |
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static bool | IsValidAudioFile (string filename) |
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static string | GetSettingsURL (string filename) |
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static bool | IsValidSettingsFile (string filename) |
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static async System.Threading.Tasks.Task | WriteToFileEnum (string _path, string _rawText) |
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A static class that handles file operations.
This class contains methods for reading and writing files, checking if a file or directory exists, and more.
The documentation for this class was generated from the following file:
- C:/Users/Pidge/Documents/gamedev/core_project_arrhythmia/Assets/Scripts/Helpers/VGFunctions.cs