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Project Arrhythmia
A video game developed by Vitamin Games.
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This is the complete list of members for VGFunctions.LSFile, including all inherited members.
| DirectoryExists(string _directoryPath) (defined in VGFunctions.LSFile) | VGFunctions.LSFile | static |
| FileExists(string _filePath) (defined in VGFunctions.LSFile) | VGFunctions.LSFile | static |
| GetApplicationDirectory() (defined in VGFunctions.LSFile) | VGFunctions.LSFile | static |
| GetAudioURL(string filename) (defined in VGFunctions.LSFile) | VGFunctions.LSFile | static |
| GetBeatmapMiscURL(string beatmapFileName, string filename) (defined in VGFunctions.LSFile) | VGFunctions.LSFile | static |
| GetBeatmapURL(string filename) (defined in VGFunctions.LSFile) | VGFunctions.LSFile | static |
| GetSettingsURL(string filename) (defined in VGFunctions.LSFile) | VGFunctions.LSFile | static |
| IsValidAudioFile(string filename) (defined in VGFunctions.LSFile) | VGFunctions.LSFile | static |
| IsValidBeatmapFile(string filename) (defined in VGFunctions.LSFile) | VGFunctions.LSFile | static |
| IsValidSettingsFile(string filename) (defined in VGFunctions.LSFile) | VGFunctions.LSFile | static |
| SanitizeFileName(string name, bool forceNoSpaces=true) (defined in VGFunctions.LSFile) | VGFunctions.LSFile | static |
| WriteToFileEnum(string _path, string _rawText) (defined in VGFunctions.LSFile) | VGFunctions.LSFile | static |