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Project Arrhythmia
A video game developed by Vitamin Games.
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This is the complete list of members for VGFunctions.LSMath, including all inherited members.
| CalculateDistanceToRectangleEdge(Vector3 point, Vector3[] rectangleCorners) (defined in VGFunctions.LSMath) | VGFunctions.LSMath | static |
| CenterOfVectors(List< Vector3 > vectors) (defined in VGFunctions.LSMath) | VGFunctions.LSMath | static |
| ClampToScreen(Rect r) (defined in VGFunctions.LSMath) | VGFunctions.LSMath | static |
| FindClosestPointOnEdge(Vector3 point, Vector3 edgeStart, Vector3 edgeEnd) (defined in VGFunctions.LSMath) | VGFunctions.LSMath | privatestatic |
| FindClosestPointOnRectangle(Vector3 point, Vector3[] rectangleCorners) (defined in VGFunctions.LSMath) | VGFunctions.LSMath | static |
| GetTimeOnCurve(AnimationCurve c, float speed) (defined in VGFunctions.LSMath) | VGFunctions.LSMath | static |
| InterpolateOverCurve(AnimationCurve curve, float from, float to, float t) (defined in VGFunctions.LSMath) | VGFunctions.LSMath | static |
| IsPointOnSameSideAsNormal(Vector3 point, Vector3 edgeStart, Vector3 edgeEnd, Vector3[] rectangleCorners) (defined in VGFunctions.LSMath) | VGFunctions.LSMath | privatestatic |
| IsPointOutsideRectangle(Vector3 point, Vector3[] rectangleCorners) (defined in VGFunctions.LSMath) | VGFunctions.LSMath | static |
| RectTransformToScreenSpace(RectTransform transform) (defined in VGFunctions.LSMath) | VGFunctions.LSMath | static |
| RectTransformToScreenSpace2(RectTransform transform) (defined in VGFunctions.LSMath) | VGFunctions.LSMath | static |
| Remap(float source, float sourceFrom, float sourceTo, float targetFrom, float targetTo) (defined in VGFunctions.LSMath) | VGFunctions.LSMath | static |
| RoundToNearest(float value, float multipleOf) (defined in VGFunctions.LSMath) | VGFunctions.LSMath | static |
| RoundToNearestDecimal(float _value, int _places=3) (defined in VGFunctions.LSMath) | VGFunctions.LSMath | static |
| SphericalToCartesian(int radius, int polar) (defined in VGFunctions.LSMath) | VGFunctions.LSMath | static |
| SuperLerp(float OldMin, float OldMax, float NewMin, float NewMax, float OldValue) (defined in VGFunctions.LSMath) | VGFunctions.LSMath | static |