Project Arrhythmia
A video game developed by Vitamin Games.
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VGFunctions.LSMath Member List

This is the complete list of members for VGFunctions.LSMath, including all inherited members.

CalculateDistanceToRectangleEdge(Vector3 point, Vector3[] rectangleCorners) (defined in VGFunctions.LSMath)VGFunctions.LSMathstatic
CenterOfVectors(List< Vector3 > vectors) (defined in VGFunctions.LSMath)VGFunctions.LSMathstatic
ClampToScreen(Rect r) (defined in VGFunctions.LSMath)VGFunctions.LSMathstatic
FindClosestPointOnEdge(Vector3 point, Vector3 edgeStart, Vector3 edgeEnd) (defined in VGFunctions.LSMath)VGFunctions.LSMathprivatestatic
FindClosestPointOnRectangle(Vector3 point, Vector3[] rectangleCorners) (defined in VGFunctions.LSMath)VGFunctions.LSMathstatic
GetTimeOnCurve(AnimationCurve c, float speed) (defined in VGFunctions.LSMath)VGFunctions.LSMathstatic
InterpolateOverCurve(AnimationCurve curve, float from, float to, float t) (defined in VGFunctions.LSMath)VGFunctions.LSMathstatic
IsPointOnSameSideAsNormal(Vector3 point, Vector3 edgeStart, Vector3 edgeEnd, Vector3[] rectangleCorners) (defined in VGFunctions.LSMath)VGFunctions.LSMathprivatestatic
IsPointOutsideRectangle(Vector3 point, Vector3[] rectangleCorners) (defined in VGFunctions.LSMath)VGFunctions.LSMathstatic
RectTransformToScreenSpace(RectTransform transform) (defined in VGFunctions.LSMath)VGFunctions.LSMathstatic
RectTransformToScreenSpace2(RectTransform transform) (defined in VGFunctions.LSMath)VGFunctions.LSMathstatic
Remap(float source, float sourceFrom, float sourceTo, float targetFrom, float targetTo) (defined in VGFunctions.LSMath)VGFunctions.LSMathstatic
RoundToNearest(float value, float multipleOf) (defined in VGFunctions.LSMath)VGFunctions.LSMathstatic
RoundToNearestDecimal(float _value, int _places=3) (defined in VGFunctions.LSMath)VGFunctions.LSMathstatic
SphericalToCartesian(int radius, int polar) (defined in VGFunctions.LSMath)VGFunctions.LSMathstatic
SuperLerp(float OldMin, float OldMax, float NewMin, float NewMax, float OldValue) (defined in VGFunctions.LSMath)VGFunctions.LSMathstatic