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void | ClearActions () |
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override void | OnSelect (BaseEventData _eventData) |
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override void | OnDeselect (BaseEventData _eventData) |
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override void | OnPointerEnter (PointerEventData _eventData) |
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override void | OnPointerExit (PointerEventData _eventData) |
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void | LockButtonState (bool _lock) |
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override void | Start () |
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override void | DoStateTransition (SelectionState state, bool instant) |
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System.Action | OnSelectButton |
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System.Action | OnHoverEnterButton |
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System.Action | OnDeselectButton |
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System.Action | OnHoverExitButton |
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bool | GetGraphics () |
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void | Update () |
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Graphic[] | graphics |
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UIElement | uiElement |
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bool | Lock |
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The documentation for this class was generated from the following file:
- C:/Users/Pidge/Documents/gamedev/core_project_arrhythmia/Assets/_Prefabs/New Menus/Scripts/MultiElementButton.cs