Project Arrhythmia
A video game developed by Vitamin Games.
Loading...
Searching...
No Matches
AssignSFXSources Class Reference

Assigns all audio tracks in a PlayableDirector to a SFX audio source. More...

+ Inheritance diagram for AssignSFXSources:

Private Member Functions

void Start ()
 

Private Attributes

PlayableDirector director
 

Detailed Description

Assigns all audio tracks in a PlayableDirector to a SFX audio source.

Note
Add this script to a GameObject with a PlayableDirector component to assign all audio tracks to a SFX audio source.

The documentation for this class was generated from the following file: