Project Arrhythmia
A video game developed by Vitamin Games.
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DataManager.GameData.Prefab Member List

This is the complete list of members for DataManager.GameData.Prefab, including all inherited members.

_type (defined in DataManager.GameData.Prefab)DataManager.GameData.Prefabprivate
DeepCopy(Prefab orig, bool _newID=true) (defined in DataManager.GameData.Prefab)DataManager.GameData.Prefabstatic
Desc (defined in DataManager.GameData.Prefab)DataManager.GameData.Prefab
GetLength() (defined in DataManager.GameData.Prefab)DataManager.GameData.Prefab
GetPreview() (defined in DataManager.GameData.Prefab)DataManager.GameData.Prefab
ID (defined in DataManager.GameData.Prefab)DataManager.GameData.Prefab
InitObjects(List< GameData.BeatmapObject > _objects) (defined in DataManager.GameData.Prefab)DataManager.GameData.Prefab
InitObjects(List< PrefabObject > _objects) (defined in DataManager.GameData.Prefab)DataManager.GameData.Prefab
MainObjectID (defined in DataManager.GameData.Prefab)DataManager.GameData.Prefab
Name (defined in DataManager.GameData.Prefab)DataManager.GameData.Prefab
objects (defined in DataManager.GameData.Prefab)DataManager.GameData.Prefab
Offset (defined in DataManager.GameData.Prefab)DataManager.GameData.Prefab
Prefab() (defined in DataManager.GameData.Prefab)DataManager.GameData.Prefab
Prefab(string _name, PrefabType _type, float _offset, List< ObjectSelection > _objects) (defined in DataManager.GameData.Prefab)DataManager.GameData.Prefab
Prefab(string _name, PrefabType _type, float _offset, List< BeatmapObject > _objects, List< PrefabObject > _prefabObjects) (defined in DataManager.GameData.Prefab)DataManager.GameData.Prefab
prefabObjects (defined in DataManager.GameData.Prefab)DataManager.GameData.Prefab
Preview (defined in DataManager.GameData.Prefab)DataManager.GameData.Prefab
SetPreview(Texture2D _text) (defined in DataManager.GameData.Prefab)DataManager.GameData.Prefab
Type (defined in DataManager.GameData.Prefab)DataManager.GameData.Prefab
TypeData (defined in DataManager.GameData.Prefab)DataManager.GameData.Prefab