Project Arrhythmia
A video game developed by Vitamin Games.
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TextArchitect Class Reference

Classes

class  ENCAPSULATED_TEXT
 

Public Member Functions

 TextArchitect (string _targetText, string _preText="", int _charactersPerFrame=1, float _speed=1f, bool _useEncapsulation=true, string _cursorText="")
 
void Stop ()
 

Public Attributes

bool skip = false
 

Properties

string currentText [get]
 The current text built by the text architect up to this point in time.
 
bool isConstructing [get]
 

Private Member Functions

IEnumerator Construction ()
 

Private Attributes

string _currentText = ""
 
string preText
 
string cursorText = "_"
 
string targetText
 
int charactersPerFrame = 1
 
float speed = 1f
 
bool useEncapsulation = true
 
Coroutine buildProcess = null
 

Property Documentation

◆ currentText

string TextArchitect.currentText
get

The current text built by the text architect up to this point in time.

The current text.


The documentation for this class was generated from the following file: