Project Arrhythmia
A video game developed by Vitamin Games.
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SavesManager Class Reference
+ Inheritance diagram for SavesManager:

Classes

class  SaveData
 

Public Member Functions

override void OnAwake ()
 
async void OnAwakeAsync ()
 
void UpdateSettingsFile ()
 
async void SaveSettingsFile (string _newSettings)
 
async Task< SaveDataCreateSettingsFile ()
 
void ApplySettingsFile (SaveData _settings, Action _callback)
 
- Public Member Functions inherited from SingletonBase< SavesManager >
virtual void Awake ()
 

Public Attributes

SaveData CurrentSaveData
 
DataManager.FileTypeDefinition userSavesFileInfo
 
- Public Attributes inherited from SingletonBase< SavesManager >
bool DestroySingleton
 

Private Member Functions

void InitFileInfo ()
 
async Task< SaveDataLoadSaveData ()
 
void OnApplicationQuit ()
 
void OnApplicationPause ()
 
async Task< SaveDataReadSettingsFile ()
 

Additional Inherited Members

- Properties inherited from SingletonBase< SavesManager >
static T Inst [get]
 

Member Function Documentation

◆ OnAwake()

override void SavesManager.OnAwake ( )
virtual

Reimplemented from SingletonBase< SavesManager >.


The documentation for this class was generated from the following file: