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| override void | OnAwake () |
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async void | OnAwakeAsync () |
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void | UpdateSettingsFile () |
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async void | SaveSettingsFile (string _newSettings) |
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async Task< SaveData > | CreateSettingsFile () |
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void | ApplySettingsFile (SaveData _settings, Action _callback) |
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virtual void | Awake () |
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void | InitFileInfo () |
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async Task< SaveData > | LoadSaveData () |
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void | OnApplicationQuit () |
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void | OnApplicationPause () |
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async Task< SaveData > | ReadSettingsFile () |
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◆ OnAwake()
| override void SavesManager.OnAwake |
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The documentation for this class was generated from the following file:
- C:/Users/Pidge/Documents/gamedev/core_project_arrhythmia/Assets/Scripts/Managers/SavesManager.cs