| _eventRandomValues (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | private |
| _eventValues (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| _eventValuesActive (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | private |
| _eventValuesStr (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| _keyframeOffset (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | protected |
| _random (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | private |
| _time (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | protected |
| active (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| ActiveVals (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| AddVal(string _new) (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| AddVal(float _new) (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| ClampToKeyframeOffset(float _time) (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | static |
| CurveType (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| DeepCopy(EventKeyframe orig, bool _newID=true) (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | static |
| EventKeyframe() (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| EventKeyframe(float _time) (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| EventKeyframe(float _time, List< bool > _actives, List< float > _values, List< float > _valuesR, int _random=0) (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| EventKeyframe(List< bool > _actives, List< float > _values, List< float > _valuesR, int _random=0) (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| GetActiveVal(int _index, bool _default=true) (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| GetRandVal(int _index, float _default=0f) (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| GetVal(int _index, float _default=0f) (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| GetValStr(int _index, string _default) (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| ID (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| KeyframeOffset (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| KeyframeOffsetFromTime(float _time) (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | static |
| Random (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| RandVals (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| SetActiveVal(int _index, bool _value) (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| SetRandVal(int _index, float _value) (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| SetVal(int _index, float _value) (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| SetVals(List< float > _new) (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| SetVals(List< string > _new) (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| SetValStr(int _index, string _value) (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| ShouldSerializeActiveVals() (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| ShouldSerializeCurveType() (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| ShouldSerializeRandVals() (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| ShouldSerializeStrVals() (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| StrVals (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| Time (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| TimeFromKeyframeOffset(int _offset) (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | static |
| UpdateActive(bool _new) (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| ValExists(int _index) (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |
| Vals (defined in DataManager.GameData.EventKeyframe) | DataManager.GameData.EventKeyframe | |