Project Arrhythmia
A video game developed by Vitamin Games.
Loading...
Searching...
No Matches
AudioManager Member List

This is the complete list of members for AudioManager, including all inherited members.

activeSource (defined in AudioManager)AudioManager
ApplyLowPass(float _attack=0.1f, float _hold=0.1f, float _decay=0.1f) (defined in AudioManager)AudioManager
ApplyLowPassResonance(float _attack=0.1f, float _hold=0.1f, float _decay=0.1f) (defined in AudioManager)AudioManager
audioMixer (defined in AudioManager)AudioManager
AudioPlaybackSpeed (defined in AudioManager)AudioManager
className (defined in AudioManager)AudioManagerprivatestatic
CurrentAudioClip (defined in AudioManager)AudioManager
CurrentAudioSource (defined in AudioManager)AudioManager
currentlyPlayingSFX (defined in AudioManager)AudioManager
currentSongGroup (defined in AudioManager)AudioManager
debug (defined in AudioManager)AudioManager
DestroySFXSource(string _soundName, AudioSource _audioSource, float delay) (defined in AudioManager)AudioManagerprivate
EvaluateVolume(float _volume) (defined in AudioManager)AudioManagerprivate
FadeTime (defined in AudioManager)AudioManagerprivatestatic
FixedUpdate() (defined in AudioManager)AudioManagerprivate
ForcePlayMusic(AudioClip _clip, bool _loop=true, bool _immediate=false) (defined in AudioManager)AudioManager
IsPlaying (defined in AudioManager)AudioManager
library (defined in AudioManager)AudioManagerprivate
LowVolume (defined in AudioManager)AudioManagerprivatestatic
musicSources (defined in AudioManager)AudioManager
musicSourcesTweens (defined in AudioManager)AudioManager
OnAwake() (defined in AudioManager)AudioManagervirtual
PlayMusic(string _musicName, bool _loop=true) (defined in AudioManager)AudioManager
PlayMusic(AudioClip _clip, bool _loop=true) (defined in AudioManager)AudioManager
PlayMusic(string _name, AudioClip _clip, bool _loop, bool _force=false, bool _immediate=false) (defined in AudioManager)AudioManagerprivate
PlaySound(string _soundName, string _group="SFX", float _volume=1f) (defined in AudioManager)AudioManagerprivate
PlaySound(string _soundName, float _volume=1f) (defined in AudioManager)AudioManager
SetAllMusicLevels(float _volume)AudioManager
SetMusicTime(float _time) (defined in AudioManager)AudioManager
SetMusicTimeWithDelay(float _time, float _delay) (defined in AudioManager)AudioManager
sfxSource (defined in AudioManager)AudioManager
Start() (defined in AudioManager)AudioManager
StopAllMusic(float _fade=FadeTime)AudioManager
StopMusicTween (defined in AudioManager)AudioManagerprivate
timeScaleMulti (defined in AudioManager)AudioManagerprivate
TimeScaleMulti (defined in AudioManager)AudioManager
UpdateAudioMixer() (defined in AudioManager)AudioManagerprivate
VolumeCurve (defined in AudioManager)AudioManagerprivate