Project Arrhythmia
A video game developed by Vitamin Games.
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ObjectPooler Class Reference
+ Inheritance diagram for ObjectPooler:

Public Member Functions

GameObject GetPooledObject (int index)
 
List< GameObject > GetAllPooledObjects (int index)
 
int AddObject (GameObject GO, int amt=3, bool exp=true)
 

Public Attributes

List< ObjectPoolItemitemsToPool
 
List< List< GameObject > > pooledObjectsList
 
List< GameObject > pooledObjects
 

Static Public Attributes

static ObjectPooler SharedInstance
 

Private Member Functions

void Awake ()
 
void ObjectPoolItemToPooledObject (int index)
 

Private Attributes

List< int > positions
 

The documentation for this class was generated from the following file: