Project Arrhythmia
A video game developed by Vitamin Games.
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AnimateInGUI Class Reference
+ Inheritance diagram for AnimateInGUI:

Public Member Functions

void OnEnableManual (bool _force=false)
 
void OnDisableManualDelay (float _time=0.2f, bool _destroy=false)
 
void OnDisableManual (bool _destroy=false)
 
IEnumerator DisableObj (float _delay=0, bool _destroy=false)
 
IEnumerator StopAnimating ()
 

Public Attributes

float animateInTime = 0.2f
 
bool customEase = false
 
AnimationCurve animateInCurve = null
 
bool animating
 
bool animateX = true
 
bool animateY = true
 
bool animateOut = true
 

Private Member Functions

void Start ()
 
void OnEnable ()
 
IEnumerator OnDisableManualDelayLoop (float _time=0.2f, bool _destroy=false)
 

The documentation for this class was generated from the following file: