Project Arrhythmia
A video game developed by Vitamin Games.
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VGFunctions.LSHelpers Member List

This is the complete list of members for VGFunctions.LSHelpers, including all inherited members.

CheckForDefault(ref bool _default, SimpleJSON.JSONNode _node) (defined in VGFunctions.LSHelpers)VGFunctions.LSHelpersstatic
CheckForDefault(ref float _default, SimpleJSON.JSONNode _node) (defined in VGFunctions.LSHelpers)VGFunctions.LSHelpersstatic
CheckForDefault(ref int _default, SimpleJSON.JSONNode _node) (defined in VGFunctions.LSHelpers)VGFunctions.LSHelpersstatic
CheckForDefault(ref string _default, SimpleJSON.JSONNode _node) (defined in VGFunctions.LSHelpers)VGFunctions.LSHelpersstatic
CheckForDefault(ref Vector2 _default, SimpleJSON.JSONNode _node) (defined in VGFunctions.LSHelpers)VGFunctions.LSHelpersstatic
CheckForDefault(ref Vector2Int _default, SimpleJSON.JSONNode _node) (defined in VGFunctions.LSHelpers)VGFunctions.LSHelpersstatic
Debounce< T >(this System.Action< T > func, int milliseconds=300) (defined in VGFunctions.LSHelpers)VGFunctions.LSHelpersstatic
Delay(float _delay, System.Action _action) (defined in VGFunctions.LSHelpers)VGFunctions.LSHelpersstatic
DelayAsync(float _delay, System.Action _action) (defined in VGFunctions.LSHelpers)VGFunctions.LSHelpersstatic
DeleteChildren(GameObject _parent) (defined in VGFunctions.LSHelpers)VGFunctions.LSHelpersstatic
DeleteChildren(Transform _parent) (defined in VGFunctions.LSHelpers)VGFunctions.LSHelpersstatic
GetValue_Imp(object source, string name) (defined in VGFunctions.LSHelpers)VGFunctions.LSHelpersprivatestatic
GetValue_Imp(object source, string name, int index) (defined in VGFunctions.LSHelpers)VGFunctions.LSHelpersprivatestatic
InternalDelay(float _delay, System.Action _action) (defined in VGFunctions.LSHelpers)VGFunctions.LSHelpersprivatestatic
InternalDelayAsync(float _delay, System.Action _action) (defined in VGFunctions.LSHelpers)VGFunctions.LSHelpersprivatestatic
IsUsingInputField()VGFunctions.LSHelpersstatic
KillChildren(Transform _parent, bool _instant=false, string _exclude="", bool _hide=true) (defined in VGFunctions.LSHelpers)VGFunctions.LSHelpersstatic
SetActiveChildren(Transform _parent, bool _active=true) (defined in VGFunctions.LSHelpers)VGFunctions.LSHelpersstatic
StartCoroutineAdv(IEnumerator _action) (defined in VGFunctions.LSHelpers)VGFunctions.LSHelpersstatic
WaitForMultipleCoroutines(List< Coroutine > coroutines, System.Action callback) (defined in VGFunctions.LSHelpers)VGFunctions.LSHelpersstatic