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Project Arrhythmia
A video game developed by Vitamin Games.
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This is the complete list of members for EventEditor, including all inherited members.
| AddedSelectedEvent(KeyframeSelection _selection) (defined in EventEditor) | EventEditor | |
| Awake() | EventEditor | private |
| CheckpointSelected (defined in EventEditor) | EventEditor | |
| className (defined in EventEditor) | EventEditor | private |
| ClearEventObjects() (defined in EventEditor) | EventEditor | |
| ClearSelection() (defined in EventEditor) | EventEditor | |
| CloseDialog() (defined in EventEditor) | EventEditor | |
| copiedEventKeyframes (defined in EventEditor) | EventEditor | |
| copiedKeyframes (defined in EventEditor) | EventEditor | |
| CopyAllSelectedEvents() (defined in EventEditor) | EventEditor | |
| CreateEventEndDragTrigger(EventTriggerType _eventTigger, KeyframeSelection _selection) (defined in EventEditor) | EventEditor | private |
| CreateEventObject(KeyframeSelection _sele) (defined in EventEditor) | EventEditor | |
| CreateEventObjects() | EventEditor | |
| CreateEventObjectTrigger(EventTriggerType _triggerType, KeyframeSelection _selection) (defined in EventEditor) | EventEditor | private |
| CreateEventStartDragTrigger(EventTriggerType _eventTigger, KeyframeSelection _selection) (defined in EventEditor) | EventEditor | private |
| CreateNewEventObject(int _type=0) (defined in EventEditor) | EventEditor | |
| CreateNewEventObject(float _time, int _type) (defined in EventEditor) | EventEditor | |
| currentSelection (defined in EventEditor) | EventEditor | |
| DeleteEvent(KeyframeSelection _selection, bool _update=true, bool _select=true) (defined in EventEditor) | EventEditor | |
| DeleteEvents(List< KeyframeSelection > _keyframes) (defined in EventEditor) | EventEditor | |
| EventColors (defined in EventEditor) | EventEditor | |
| eventDrag (defined in EventEditor) | EventEditor | |
| EventHolders (defined in EventEditor) | EventEditor | |
| EventLabels (defined in EventEditor) | EventEditor | |
| eventObjects (defined in EventEditor) | EventEditor | |
| GetTypesFromSelections(List< KeyframeSelection > _selections) (defined in EventEditor) | EventEditor | |
| inst (defined in EventEditor) | EventEditor | static |
| keyframeSelections (defined in EventEditor) | EventEditor | |
| mouseOffsetXForDrag (defined in EventEditor) | EventEditor | |
| NewKeyframeFromTimeline(int _type) (defined in EventEditor) | EventEditor | |
| PasteEvents() (defined in EventEditor) | EventEditor | |
| RenderEventObject(KeyframeSelection _selection) (defined in EventEditor) | EventEditor | |
| RenderEventObjects() (defined in EventEditor) | EventEditor | |
| Selected (defined in EventEditor) | EventEditor | |
| SetCurrentEvent(KeyframeSelection _selection) (defined in EventEditor) | EventEditor | |
| Start() (defined in EventEditor) | EventEditor | |
| ThemeAdd (defined in EventEditor) | EventEditor | |
| ThemePanel (defined in EventEditor) | EventEditor | |
| TimelinePrefab (defined in EventEditor) | EventEditor | |
| Update() (defined in EventEditor) | EventEditor | |
| UpdateEventOrder() | EventEditor | |
| UpdateEventOrder(KeyframeSelection _selection) | EventEditor | |
| UpdateEventOrder(List< KeyframeSelection > _selections) | EventEditor | |
| UpdateOnlySelectionTypes(KeyframeSelection _selection) (defined in EventEditor) | EventEditor | |
| UpdateOnlySelectionTypes(List< KeyframeSelection > _selections) (defined in EventEditor) | EventEditor | |
| UpdateOnlySelectionTypes() (defined in EventEditor) | EventEditor |