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Project Arrhythmia
A video game developed by Vitamin Games.
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This is the complete list of members for RenderManager, including all inherited members.
| AddObject(string _name, CanvasType _type, Shape _shape, Vector3 _pos, Vector2 _scale, float rot, Color _col) (defined in RenderManager) | RenderManager | |
| Awake() | RenderManager | private |
| backgroundCanvas (defined in RenderManager) | RenderManager | |
| backgroundObjectNames (defined in RenderManager) | RenderManager | |
| backgroundObjects (defined in RenderManager) | RenderManager | |
| cameraCanvas (defined in RenderManager) | RenderManager | |
| cameraObjectNames (defined in RenderManager) | RenderManager | |
| cameraObjects (defined in RenderManager) | RenderManager | |
| CanvasType enum name (defined in RenderManager) | RenderManager | |
| DeleteObjectBackground(string _name) (defined in RenderManager) | RenderManager | |
| DeleteObjectForeground(string _name) (defined in RenderManager) | RenderManager | |
| foregroundCanvas (defined in RenderManager) | RenderManager | |
| foregroundObjectNames (defined in RenderManager) | RenderManager | |
| foregroundObjects (defined in RenderManager) | RenderManager | |
| GetObjectBackground(string _name) (defined in RenderManager) | RenderManager | |
| GetObjectCamera(string _name) (defined in RenderManager) | RenderManager | |
| GetObjectForeGround(string _name) | RenderManager | |
| HasObjectBackground(string _name) (defined in RenderManager) | RenderManager | |
| HasObjectForeground(string _name) (defined in RenderManager) | RenderManager | |
| inst (defined in RenderManager) | RenderManager | static |
| rectOutlinePrefab (defined in RenderManager) | RenderManager | |
| rectPrefab (defined in RenderManager) | RenderManager | |
| Shape enum name (defined in RenderManager) | RenderManager | |
| Update() (defined in RenderManager) | RenderManager |