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Project Arrhythmia
A video game developed by Vitamin Games.
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This is the complete list of members for GLRenderManager.DrawObject, including all inherited members.
| active (defined in GLRenderManager.DrawObject) | GLRenderManager.DrawObject | |
| cam (defined in GLRenderManager.DrawObject) | GLRenderManager.DrawObject | |
| col (defined in GLRenderManager.DrawObject) | GLRenderManager.DrawObject | |
| DrawObject(Type _type, RenderCamera _cam, Color _col, List< Vector3 > _pos) (defined in GLRenderManager.DrawObject) | GLRenderManager.DrawObject | |
| DrawObject(Type _type, RenderCamera _cam, Color _col, Vector3 _pos, Vector3 _scale) (defined in GLRenderManager.DrawObject) | GLRenderManager.DrawObject | |
| pos (defined in GLRenderManager.DrawObject) | GLRenderManager.DrawObject | |
| RenderCamera enum name (defined in GLRenderManager.DrawObject) | GLRenderManager.DrawObject | |
| Type enum name (defined in GLRenderManager.DrawObject) | GLRenderManager.DrawObject | |
| type (defined in GLRenderManager.DrawObject) | GLRenderManager.DrawObject |