Project Arrhythmia
A video game developed by Vitamin Games.
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DialogManager Member List

This is the complete list of members for DialogManager, including all inherited members.

ACTOR_TAG (defined in DialogManager)DialogManagerprivatestatic
ActorFunctions() (defined in DialogManager)DialogManager
ActorParent (defined in DialogManager)DialogManagerprivate
AUTO_TAG (defined in DialogManager)DialogManagerprivatestatic
BindBlurFunctions() (defined in DialogManager)DialogManager
BindExternalFunctions() (defined in DialogManager)DialogManager
BindEyeFunctions() (defined in DialogManager)DialogManager
choicesUI (defined in DialogManager)DialogManagerprivate
CleanUpTriggers() (defined in DialogManager)DialogManagerprivate
ConstructText(string _newText) (defined in DialogManager)DialogManagerprivate
ContinueIdentifier (defined in DialogManager)DialogManagerprivate
ContinueStory() (defined in DialogManager)DialogManagerprivate
ContinueStoryDelay(float _delay) (defined in DialogManager)DialogManagerprivate
currentLayout (defined in DialogManager)DialogManagerprivate
currentStory (defined in DialogManager)DialogManager
currentStoryID (defined in DialogManager)DialogManager
DelayContinue(float _delay) (defined in DialogManager)DialogManagerprivate
DialogManager() (defined in DialogManager)DialogManager
dialogueIsExiting (defined in DialogManager)DialogManager
dialogueIsPlaying (defined in DialogManager)DialogManager
dialoguePanel (defined in DialogManager)DialogManagerprivate
dialogueText (defined in DialogManager)DialogManagerprivate
EmotionFunctions() (defined in DialogManager)DialogManager
EnterDialogueMode(string _id, TextAsset inkJSON) (defined in DialogManager)DialogManager
EnterWaitingMode(string _varName) (defined in DialogManager)DialogManager
ExitDialogueMode() (defined in DialogManager)DialogManager
GlitchAnimationCurve (defined in DialogManager)DialogManagerprivate
HandleTags(List< string > currentTags) (defined in DialogManager)DialogManagerprivate
HideUI() (defined in DialogManager)DialogManager
InstantConstructText(string _newText) (defined in DialogManager)DialogManagerprivate
isAutoTagRunning (defined in DialogManager)DialogManagerprivate
isTyping (defined in DialogManager)DialogManager
isWaiting (defined in DialogManager)DialogManagerprivate
LAYOUT_TAG (defined in DialogManager)DialogManagerprivatestatic
LayoutType enum name (defined in DialogManager)DialogManagerprivate
LeftNameTag (defined in DialogManager)DialogManagerprivate
MakeChoice(int choiceIndex) (defined in DialogManager)DialogManager
OnDestory() (defined in DialogManager)DialogManager
OnDisable() (defined in DialogManager)DialogManager
OverlayFunctions() (defined in DialogManager)DialogManager
PrintState() (defined in DialogManager)DialogManager
RightNameTag (defined in DialogManager)DialogManagerprivate
SAVE_TAGDialogManagerprivatestatic
SelectFirstChoice() (defined in DialogManager)DialogManagerprivate
Start() (defined in DialogManager)DialogManagerprivate
StoryStates (defined in DialogManager)DialogManager
TriggerHistory (defined in DialogManager)DialogManagerprivate
UnBindBlurFunctions() (defined in DialogManager)DialogManager
UnbindExternalFunctions() (defined in DialogManager)DialogManager
UnBindEyeFunctions() (defined in DialogManager)DialogManager
UnHideUI() (defined in DialogManager)DialogManager
Update() (defined in DialogManager)DialogManagerprivate
waitForVar (defined in DialogManager)DialogManagerprivate