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Project Arrhythmia
A video game developed by Vitamin Games.
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This is the complete list of members for CameraDB, including all inherited members.
| backgroundCamera (defined in CameraDB) | CameraDB | private |
| BackgroundCamera (defined in CameraDB) | CameraDB | |
| BackgroundLayer (defined in CameraDB) | CameraDB | |
| backgroundLayer (defined in CameraDB) | CameraDB | private |
| backgroundLayerMask (defined in CameraDB) | CameraDB | private |
| backgroundVolume (defined in CameraDB) | CameraDB | private |
| BackgroundVolume (defined in CameraDB) | CameraDB | |
| cameraParentedRoot (defined in CameraDB) | CameraDB | private |
| CameraParentedRoot (defined in CameraDB) | CameraDB | |
| CamerasParent (defined in CameraDB) | CameraDB | |
| camerasRoot (defined in CameraDB) | CameraDB | private |
| CamerasRoot (defined in CameraDB) | CameraDB | |
| CameraType enum name (defined in CameraDB) | CameraDB | |
| foregroundCamera (defined in CameraDB) | CameraDB | private |
| ForegroundCamera (defined in CameraDB) | CameraDB | |
| ForegroundLayer (defined in CameraDB) | CameraDB | |
| foregroundLayer (defined in CameraDB) | CameraDB | private |
| foregroundLayerMask (defined in CameraDB) | CameraDB | private |
| foregroundVolume (defined in CameraDB) | CameraDB | private |
| ForegroundVolume (defined in CameraDB) | CameraDB | |
| GetCamera(CameraType cameraType) (defined in CameraDB) | CameraDB | |
| loadingCamera (defined in CameraDB) | CameraDB | private |
| LoadingCamera (defined in CameraDB) | CameraDB | |
| LoadingVolume (defined in CameraDB) | CameraDB | |
| loadingVolume (defined in CameraDB) | CameraDB | private |
| menuCamera (defined in CameraDB) | CameraDB | private |
| MenuCamera (defined in CameraDB) | CameraDB | |
| MenuLayer (defined in CameraDB) | CameraDB | |
| menuLayer (defined in CameraDB) | CameraDB | private |
| menuLayerMask (defined in CameraDB) | CameraDB | private |
| menuVolume (defined in CameraDB) | CameraDB | private |
| MenuVolume (defined in CameraDB) | CameraDB | |
| OnAwake() (defined in CameraDB) | CameraDB | virtual |
| PlayerLayer (defined in CameraDB) | CameraDB | |
| playerLayer (defined in CameraDB) | CameraDB | private |
| playerLayerMask (defined in CameraDB) | CameraDB | private |
| PrefabPreviewCamera (defined in CameraDB) | CameraDB | |
| prefabPreviewCamera (defined in CameraDB) | CameraDB | private |
| SetCameraPostProcessing(CameraType _type, bool _value) (defined in CameraDB) | CameraDB |