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Project Arrhythmia
A video game developed by Vitamin Games.
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This is the complete list of members for LSResponse, including all inherited members.
| Error (defined in LSResponse) | LSResponse | |
| Loading (defined in LSResponse) | LSResponse | |
| LSResponse() (defined in LSResponse) | LSResponse | |
| LSResponse(bool _loading) (defined in LSResponse) | LSResponse | |
| LSResponse(bool _loading, bool _error) (defined in LSResponse) | LSResponse | |
| LSResponse(bool _loading, bool _error, string _message) (defined in LSResponse) | LSResponse | |
| LSResponse(bool _loading, bool _error, string _message, Object _payload) (defined in LSResponse) | LSResponse | |
| Message (defined in LSResponse) | LSResponse | |
| Payload (defined in LSResponse) | LSResponse | |
| SetError(string _message) (defined in LSResponse) | LSResponse | |
| SetLoading(bool _loading) (defined in LSResponse) | LSResponse | |
| SetMessage(string _message) (defined in LSResponse) | LSResponse | |
| SetPayload(object _payload) (defined in LSResponse) | LSResponse | |
| ToString() (defined in LSResponse) | LSResponse |