Project Arrhythmia
A video game developed by Vitamin Games.
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DataManager Member List

This is the complete list of members for DataManager, including all inherited members.

AllThemes (defined in DataManager)DataManager
AnimationList (defined in DataManager)DataManager
AnimationListDictionary (defined in DataManager)DataManager
AnimationListDictionaryBack (defined in DataManager)DataManager
AnimationListDictionaryStr (defined in DataManager)DataManager
AnimationListDictionaryStrBack (defined in DataManager)DataManager
appID (defined in DataManager)DataManagerstatic
Awake() (defined in DataManager)DataManagerprivate
BEAT_DIVISIONS (defined in DataManager)DataManagerstatic
BeatmapIDToTheme (defined in DataManager)DataManager
BeatmapThemes (defined in DataManager)DataManager
className (defined in DataManager)DataManagerprivate
ClearCustomThemes() (defined in DataManager)DataManager
ClearThemeIDs() (defined in DataManager)DataManager
CompareVersions(string _v1, string _v2) (defined in DataManager)DataManagerstatic
CreateBaseBeatmap()DataManager
CustomBeatmapThemes (defined in DataManager)DataManager
customCulture (defined in DataManager)DataManagerprivate
debug (defined in DataManager)DataManagerprivate
DEFAULT_ANIMATION (defined in DataManager)DataManagerstatic
DEFAULT_DEPTH (defined in DataManager)DataManagerstatic
DeleteKey(string _setting) (defined in DataManager)DataManager
Difficulties (defined in DataManager)DataManager
DifficultyType enum name (defined in DataManager)DataManager
ExternalBeatmapThemes (defined in DataManager)DataManager
FileType enum name (defined in DataManager)DataManager
FileTypeDefinitions (defined in DataManager)DataManager
FPS_DIVISIONS (defined in DataManager)DataManagerstatic
FPS_MIN (defined in DataManager)DataManagerstatic
Game enum name (defined in DataManager)DataManager
gameData (defined in DataManager)DataManager
GameObjectShapes (defined in DataManager)DataManager
GameObjectShapesDictionary (defined in DataManager)DataManager
gameTypes (defined in DataManager)DataManager
GeneratePrefabJSON(DataManager.GameData.Prefab _prefab) (defined in DataManager)DataManager
GetFileTypeInfo(FileType _fileType) (defined in DataManager)DataManager
GetSettingBool(string _setting) (defined in DataManager)DataManager
GetSettingBool(string _setting, bool _default) (defined in DataManager)DataManager
GetSettingEnum(string _setting, int _default) (defined in DataManager)DataManager
GetSettingEnumCount(string _setting) (defined in DataManager)DataManager
GetSettingEnumFunctionCall(string _setting, int _default) (defined in DataManager)DataManager
GetSettingEnumName(string _setting, int _default, string _lang=null) (defined in DataManager)DataManager
GetSettingEnumNamesAll(string _setting) (defined in DataManager)DataManager
GetSettingEnumUIDescription(string _setting, int _default, string _lang=null) (defined in DataManager)DataManager
GetSettingEnumValues(string _setting, int _default) (defined in DataManager)DataManager
GetSettingEnumValues(string _setting, string _name) (defined in DataManager)DataManager
GetSettingEnumValuesAll(string _setting) (defined in DataManager)DataManager
GetSettingFloat(string _setting) (defined in DataManager)DataManager
GetSettingFloat(string _setting, float _default) (defined in DataManager)DataManager
GetSettingInt(string _setting) (defined in DataManager)DataManager
GetSettingInt(string _setting, int _default) (defined in DataManager)DataManager
GetSettingString(string _setting) (defined in DataManager)DataManager
GetSettingString(string _setting, string _default) (defined in DataManager)DataManager
GetSettingVector2D(string _setting)DataManager
GetSettingVector2DIndex(string _setting)DataManager
GetTheme(string _id) (defined in DataManager)DataManager
GetVersion(int _level) (defined in DataManager)DataManagerstatic
GetVersion(string _version, int _level) (defined in DataManager)DataManagerstatic
HasKey(string _setting) (defined in DataManager)DataManager
hasLoadedArcade (defined in DataManager)DataManagerstatic
InitThemes() (defined in DataManager)DataManager
inst (defined in DataManager)DataManagerstatic
InstantEaseIn (defined in DataManager)DataManager
InstantEaseOut (defined in DataManager)DataManager
interfaceSettings (defined in DataManager)DataManager
isMainThread() (defined in DataManager)DataManager
isValidEnum(string _setting) (defined in DataManager)DataManager
LEGACY_VERSION (defined in DataManager)DataManagerstatic
LevelRanks (defined in DataManager)DataManager
LevelRankType enum name (defined in DataManager)DataManager
linkTypes (defined in DataManager)DataManager
mainThread (defined in DataManager)DataManagerprivate
MAX_BINS (defined in DataManager)DataManagerstatic
MAX_DEPTH (defined in DataManager)DataManagerstatic
MAX_PARALLAX_DEPTH (defined in DataManager)DataManagerstatic
MAX_PARALLAX_LAYERS (defined in DataManager)DataManagerstatic
metaData (defined in DataManager)DataManager
OnEnable() (defined in DataManager)DataManagerprivate
OutlineType enum name (defined in DataManager)DataManager
ParseFloat(string _in, out string _out) (defined in DataManager)DataManager
ParseMetadata(string _metadata, bool _setActive=true, bool _isLegacy=true)DataManager
PrefabType enum name (defined in DataManager)DataManager
PrefabTypes (defined in DataManager)DataManager
SaveData(string _path) (defined in DataManager)DataManager
SaveDataNew(string _path, GameData _data) (defined in DataManager)DataManager
SaveMetadata(string _path) (defined in DataManager)DataManager
SaveMetadata(string _path, MetaData _data) (defined in DataManager)DataManager
SaveMetadata_Legacy(string _path) (defined in DataManager)DataManager
SaveMetadata_Legacy(string _path, MetaData _data) (defined in DataManager)DataManager
sb (defined in DataManager)DataManagerprivate
SECONDS (defined in DataManager)DataManagerstatic
SettingHasKey(string _setting) (defined in DataManager)DataManager
settingPrefix (defined in DataManager)DataManagerprivate
SongPacks (defined in DataManager)DataManager
UISettingsAsset (defined in DataManager)DataManager
UpdateBeatmapTest(string _version) (defined in DataManager)DataManager
UpdateSettingBool(string _setting, bool _value) (defined in DataManager)DataManager
UpdateSettingEnum(string _setting, int _value) (defined in DataManager)DataManager
UpdateSettingFloat(string _setting, float _value) (defined in DataManager)DataManager
UpdateSettingInt(string _setting, int _value) (defined in DataManager)DataManager
UpdateSettingString(string _setting, string _value) (defined in DataManager)DataManager
UpdateSettingVector2D(string _setting, int _index, Vector2[] _values)DataManager
UpdateSettingVector2D(string _setting, int _index, Vector2Int[] _values)DataManager
VersionComparison enum name (defined in DataManager)DataManager
versionNumber (defined in DataManager)DataManagerstatic